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Sorry for the delay in getting another tutorial up here. I have been pretty busy with a few projects. This one will cover some of the improvements made in the CX updater, 4.1 should be out in a couple of days from this tutorial launch. One of the things I will tell all of you die hard one button Mac mouse users, get a two button mouse! It will save you some much time modeling in the new CX it is well worth it. I will refer to "right mouse click" so if you have a one button mouse that means to "control + click". Okay first off lets start with a primitive cylinder like so.
Once you have it looking like this convert it to a Bezier Surface. Once it is converted slide the complexity down so it looks something like this. Once you have your shape looking like this then it's time to convert it to a polygon mesh.
Okay, now that it is a polygon mesh, select the center pie faces like I have below using the arrow tool while the face mode button is selected. Next right mouse click on the highlighted faces and select Expand Selection from the drop down menu that appears.
Your selected faces should look like this now. Next right mouse click and select the Dissolve function.
With the faces now joined together use the extrude tool to lift up the face. Hold down the Option key (mac), Control key (windows) to constrain it to the surface normal, that is fancy tech talk for straight up.
Select half of the edges at the base of the extrusion you just made so that the red highlighted edge only goes halfway around the circumference. Use the bevel tool to bevel out this area of the geometry, by selecting the edge with the bevel tool and holding the mouse button down and dragging. In the screen shot below you can see that I have already beveled the one half out.
Now select the other half of the edges and right click on them and select the hard edge function. This will make this edge sharp later on when we apply the subdivision to it.
Okay. now select the top edges and use the bevel tool to get this new edge at the top.
Now use the scale tool to narrow this one up.
Select the top face an hold down the Option (mac), Control (windows) key and pull the face up a little.
Go ahead an use the bevel tool again to get a little ridge at the top like this.
With the model selected apply the subdivision tool to it.
Play around with the complexity settings to get the smoothness you like.
Now drop a cube in like below and slide the complexity slider down so it looks something like this.
Select the three faces of the cube closest to the ear phone and use the extrude tool along with the rotate tool to extend it out and around the ear piece.
It should end up looking something like the image below.
Okay, next you will need to dissolved the top bottom and ends of the cube and then grab the end face and extruded it out like this.
This is the cool new Bridge tool. Select both side faces of this cube shape that you have modified by Shift Clicking them. You may need to rotate around using the Shift + Spacebar to select them both. Right click on one of them once they are both selected and choose the Bridge function.
Now you have a nice clean hole through the top part of the earpiece arm, very cool. Okay, the next new function that is in the update is connect edges. Select two edges at the ends of the new hole and right click and choose Connect.
Now there is a nice connecting edge right in the middle of each of the original edges. Go ahead and do this to the other three inside faces of the hole. Once they have new edges dividing them move the new edges out so that the hole is more octagon shaped than square.
Now use the open pen tool to make a profile for the foam ear pads. Once you have the profile use the lathe tool to spin it around. Once the lathe has been made you will need to pull the center out towards the center of the ear phone.
In the end it should look something like this.
So I only covered the ear piece but that was the hardest part of the whole thing. For the top part all I did was extrude along a path with a rounded corner square. I extruded along a path for the wires too. This is what I ended up with. I hope this one helps, it is very exciting to have the new tools in the CX update. There are more but I couldn't stay up late tonight to go over them too. Enjoy.
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