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Now let's scale down the end of this extrusion a bit. Hold down the Control key (WIN) or Command key (MAC) and use the scale tool in the face mode.
Now, extrude this end face out some more. Select the sides of the extrusion you just made and extrude it out and rotate as you go to make two more petals. You should have something like what you see below.
These two newest petals need to be rotated down a little to look more natural. Make sure you select all of the faces belonging to the petals (make sure you get the back ones). Once you have them all shift selected the use the rotate tool to rotate them down a bit. In this case the Y grid was active.
Now we need to join the end faces of these newest petals into one face. Shift select them all and the right-click or Control-click to see the contextual menu. Choose "Dissolve", this will join the faces into one face.
Now extrude the joined face out some.
Scale the face down a little and rotate it up a little.
Extrude it out some more and rotate it up a little more.
Okay, now scale the end down to a point. Do the same to the other side.
Now with both "tongues" it should look something like you see below.
Extrude the center face inside of the mouth of the flower.
The extrusion should look like this when your done. Remember to hold down the Control key (WIN), Command key (MAC) when you are extruding.
Now Scale in the end of the main extrusion you started out with.
Now you should have a "rough" looking orchid. You may be wondering how to make it look smooth. Well that's where the subdivision comes in. With your orchid selected click on the Subdivide tool in the Commands window.
Now, in the object tab move the complexity down to 2 and you should have a real nice, smooth orchid.
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| Copyright © 2005-2006 Derek Lofgreen All rights reserved |